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Paladin Solo Heroic Nexus King Salhadaar - Manaforge Omega

TheDruidMan

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Paladin Solo Heroic Nexus King Salhadaar - Manaforge Omega

144 просмотра · 1 месяц назад
TheDruidMan
450 подписчиков
144 просмотра · 1 месяц назад
This boss is VERY challenging if you dont have enough dps to just brute force him.. honestly from a tank pov it feels harder than alot of mythic bosses so i can't imagine how hard mythic will actually be later in season 3 So for this boss i was seconds away from enrage which the enrage is deadly and im unable to survive more than a couple seconds without CDs thus i MUST kill him before it happens. The reason i can't survive enrage is not only does the entire platform get covered in spikes and do pulsing spell damage (that part is fine) its that the boss also gets a stacking damage buff that ramps endlessly, so with two of those it means he will eventually gain more damage then old traditional enrages which makes it impossible as the spikes will continue to do more damage and his auto attacks will finish me too. I had to save pot & drums for the damage amp phase, and I did opt to use the cape allowing me to go to 1 of the platforms and kill the adds as if i stayed in the middle, then both adds exploding means i would take 500% more damage for the rest of the fight opposed to 250% if I clear one platform It's very important that you WAIT until the boss is actually in the air once platforms spawn before you jump across or he will despawn.. and also as important that you wait until the boss hits the ground when coming back or he will also despawn if you are to fast Before king's hunger happens (a few seconds left on the timer) the boss will do a dimension breath, YOU MUST use your biggest defensive CD here OR an immunity as after its finished based on the damage it did it will do a massive hit at the end and without any cds even if you out heal it, the final hit will guarantee one shot you at least for me (ilvl 295) Thankfully paladin is the best tank to deal with the final phase as i have a CD for every single mechanic coming in which would otherwise result in a one shot due to the debuff of not being able to clear both platforms Every starkiller swing and galactic smash will leave a debuff making me take more damage from the next one until the end of the fight, so i have to save immunities till the last ones. For galactic smash it does less damage the further away you are so i just steed to max distance So either kill him before P3 or if you go into P3 you need a CD for every single mechanic coming in as a tank spec, I doubt dps specs will survive P3 at all