Nintendo 64 Longplay: World Cup 98
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Nintendo 64 Longplay: World Cup 98
30 469 просмотров · 9 л. назад
N64 Archive
37,8 тыс. подписчиков
30 469 просмотров · 9 л. назад
Intro: 0:00
Game 1 (Netherlands Vs Belgium): 0:34
Game 2 (Netherlands Vs Korea Rep.): 7:51
Game 3 (Netherlands Vs Mexico): 12:53
Game 4 (Netherlands Vs Germany): 17:58
Game 5 (Netherlands Vs Romania): 22:36
Game 6 (Netherlands Vs Brazil): 27:10
Game 7 (Netherlands Vs England): 31:36
Credits: 36:26
Played on a PAL copy of the game.
World Cup 98 (known in Europe as FIFA World Cup 98) is the first official FIFA World Cup game developed by EA Sports after obtaining the rights from FIFA in 1997. Unlike the previous World Cup games, which were in 2D and showed a bird's-eye view, World Cup 98 was the first in the franchise to use a 3D engine, utilising DirectX for the PC version. Accurate national team kits (except for the goalkeepers who were issued a generic kit) were introduced complete with kit manufacturer logos and official merchandise. The game engine is based on that of FIFA: Road to World Cup 98, though it features some minor gameplay improvements to areas such as ingame strategy changing and player positioning. The playable teams in the friendly mode also included several nations that did not qualify for the finals. World Cup 98 was released for Microsoft Windows, PlayStation, Nintendo 64 and Game Boy.