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'장송의 에우렐' 메이플스토리 BGM - 흩어진 시간 (프리렌 Ver.) / ルシード BGM (葬送のフリーレン Ver.)

Manlab

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'장송의 에우렐' 메이플스토리 BGM - 흩어진 시간 (프리렌 Ver.) / ルシード BGM (葬送のフリーレン Ver.)

11 748 просмотров · 3 месяца назад
Manlab
6,71 тыс. подписчиков
11 748 просмотров · 3 месяца назад
메이플스토리 BGM - 흩어진 시간 MapleStory BGM - The Shattered Time 원곡:    • 흩어진 시간 (The Shattered Time) (Remastered) |...   ___________________________________________________________ 본 영상은 넥슨 메이플스토리 IP를 활용한 비공식 2차 창작물입니다. #maplestory #루시드 #루시드브금 [Project Intent] This project reinterprets 'The Shattered Time,' the intense theme of Lucid in MapleStory, into a grand and powerful Battle OST style inspired by the magical combat sequences in 'Frieren: Beyond Journey's End.' By transforming the original tension into a fierce medieval fantasy war chronicle, I aimed to deliver overwhelming visual and auditory impact, overlapping 'Lucid' and 'Mercedes' with the fateful, high-stakes duel between Aura and Frieren. [Production Details] Arrangement: To capture the driving, heavy medieval fantasy battle texture characteristic of the Frieren combat tracks, I personally designed and executed the intricate prompt configurations for every instrument. Centering on the cinematic call of the Celtic War Horn (Carnyx) and majestic tubular bells, I meticulously crafted prompts integrating heavy anvil strikes and thunderous bass drums to strictly guide the AI, forging a powerful, battle-ready soundtrack completely stripped of any softness. Visuals: I directed the visual concept to project this legendary fantasy clash using MapleStory's characters. I personally structured the prompts to guide the AI design, transforming the ruler of dreams, 'Lucid,' into the chilling, lethal charisma of 'Aura the Guillotine,' and casting the Elven King, 'Mercedes,' as her ultimate magical adversary. I strictly oversaw the details to ensure their tense, life-or-death confrontation was visually encapsulated. Final Edit: To visually elevate the explosive combat energy of the track, I personally handled the entire post-production process in Adobe Premiere Pro. I manually implemented dynamic audio waveforms that surge violently in sync with the anvil strikes and heavy percussion. From the placement of flash lighting effects that mimic magical clashes to the precise timing of video dissolves, every detail was manually edited by me to maximize the high-stakes tension of a boss battle.