Weapons & Armor - Equip your army for success! | Beginner Guide | Warhammer | Old World Legends Show
Old World Legends
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Weapons & Armor - Equip your army for success! | Beginner Guide | Warhammer | Old World Legends Show
3 485 просмотров · 9 месяцев назад
Old World Legends
5,09 тыс. подписчиков
3 485 просмотров · 9 месяцев назад
In this video, we break down the core weapon and armor rules in Warhammer: The Old World, along with the major FAQ updates and a fun look at why Warhammer spears have never acted like real spears. If you want cleaner games, better list-building, and fewer rules arguments, this guide is for you.
⚔️ Armor Basics
Light & Heavy Armor
Simple armor boosts. Heavy armor is the go-to for elite troops.
Shields
+1 Armour and the Parry save only with a hand weapon.
FAQ: Parry never works with spears, halberds, great weapons, or magic weapons.
Full Plate & Mount Bonuses
Full Plate is top-tier.
Mount and barding rules clarified
⚒️ Weapon Basics
Hand Weapons
Great with shields for Parry.
Spears
Warhammer spears aren’t realistic — they don’t stop cavalry or extend reach.
Instead, they give extra ranks fighting and bonuses when charged.
FAQ: Mounted spears use mounted rules only; no Parry with spears.
Halberds & Great Weapons
Halberds = +Strength with no strike penalties.
Great Weapons = big damage but Always Strikes Last on foot.
Flails
+2 Strength on the charge
Ranged & Throwing Weapons
Crossbows hit harder but can’t move and shoot.
Handguns punch through armor.
FAQ: Throwing weapons count as Quick to Fire.
🛠️ Key FAQ Fixes
✔ Parry only with HW + Shield
✔ Great Weapons always strike last on foot
✔ Thrown weapons are Quick to Fire
✔ Spears don’t give Parry
✔ Mounted models never use infantry spear rules