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Nebulus Longplay (C64) [QHD]

AL82 Retrogaming Longplays

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Nebulus Longplay (C64) [QHD]

9 579 просмотров · 5 лет назад
AL82 Retrogaming Longplays
123 тыс. подписчиков
9 579 просмотров · 5 лет назад
Developed by John M. Phillips and published by Hewson in 1987 I don't think it's an overstatement saying Nebulus is one of the most impressive games to ever come out on the C64. The algorithm that calculates the perspective of the tower, including occlusion of objects that appear and disappear from view as it rotates, is pretty much spot on - it really is the centrepiece of the game. The objective is to reach the top of each tower and enter the correct door, whereupon said construct is demolished. Actually reaching the summit is quite the task, requiring the player to pick a precarious path through platforms containing disappearing blocks, elevators, not to mention wandering enemies. This is a game of finesse, control and patience, one where a wrong step can result in total disaster! All things considered, the is a tough-but-engaging title, one that impresses both technically, and from a gameplay perspective; great stuff! Credits Coding: John M. Phillips Graphics: John M. Phillips Music: John M. Phillips Time Codes 00:00 Main menu (music by John M. Phillips) 00:55 Tower 1 02:22 Tower 2 03:51 Tower 3 05:35 Tower 4 07:53 Tower 5 10:20 Tower 6 12:17 Tower 7 14:09 Tower 8 17:07 Ending #c64 #nebulus #retrogaming