Going 11-2 against Sickled Cell's cheater squad by doing the same thing all game
Connor McGregor
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Going 11-2 against Sickled Cell's cheater squad by doing the same thing all game
63 просмотра · 2 нед. назад
Connor McGregor
58 подписчиков
63 просмотра · 2 нед. назад
This upload is really more of a joke. Like I would ever play these guys seriously.
And I have a love/hate relationship with this map in general.
Lockout was a better map (don't flame me). :P
And I really wish 343 would rebalance the spawns on this map, one team literally gets everything. They already did this for the MLG version, so it really makes no sense for this map to still be fucked.
All you would need to do is put the sniper up top and make it so it can be blown down at the start, and move one of the red team's spawn points closer to the invis.
I literally sweat my ass off on this map two days ago and lost 49-50, after our team started off like 0-10 because we got the shitty spawn.
I'm close to deleting this shit honestly, there's really no excuse for this map start to still be this imbalanced 20 years later.
And fuck sbmm too, that shit's for babies, and the system doesn't solve anything since it still just lets randoms match stacks of "pros", and then if your K/D is really good, it's just going to put all the crayon eaters on one team and then they're just going to get shit on anyways playing against an entire team of non-crayon eaters so there isn't even anybody they can kill.
They way, way, way overdid the sbmm in this game, like 343 inherited this masterpiece, and they literally almost broke the fucking game changing one fucking thing.
Having lived as a smurf now for these past many months, with K/Ds ranging from 2 to 5 depending on how I'm playing, I can confidently say that the sbmm in this game is a travesty. Nearly game breaking. Very frustrating and takes a lot of the fun out of the game for me. Because having to carry every game sucks, having to throw out any pretense of decision making because you just have to race your terrible teammates' death wishes sucks, having bad teammates in general can just be frustrating in Halo because it really is a team game.
Like the only question I have for the person who designed the sbmm system is, "Have you ever even fucking played this game bro?"
And having bad teammates is just normal Halo stuff, you know, but it's not supposed to be every. single. fucking. game. for 10 hours straight.
In Halo, team making and matching should be random, like it was in H2's social playlists. Sometimes you're on the better team, sometimes you're on the bad team. Stop being a crybaby and go play CoD.
Don't flame me on that, you're wrong.
XD
Oh, and the simultaneous beatdown patch almost ruined this game 3 months after it came out. "Solved a problem" that didn't exist. Noobs crying about host, in a game where you can't even see who has host anymore... pffft, yeah fuckin' right. There was nothing wrong with the beatdowns (post the very early 'host launching people clear across the map' patch but before the second beatdown patch), you just killed people if your timing was better and you got to keep your shields, it was glorious. It was a lot like H2 except the lunge distance was more consistent. So much better. Anybody who disagrees with that sucked at the game and/or is a cheater. (For the record, this is a reference to FFAPanda and his shitty cheater opinions.)
Thank you for coming to my angry TED talk.
XD