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Maya 2017 - Arnold Shaders

yone santana

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Maya 2017 - Arnold Shaders

63 399 просмотров · 9 лет назад
yone santana
18,2 тыс. подписчиков
63 399 просмотров · 9 лет назад
Learn how to set up an HDRI environment in Arnold and how to use the aiStandard shader to create textures of glass, liquids and metals. Note* HDRI's are not provided and UV's need to be unfloded. Download the geometry here: https://drive.google.com/file/d/0B4Sz... HDR images from this tutorial can be found at: http://www.hdrlabs.com/sibl/archive.html Table of Contents: 01:10 - Creating HDRI Shaders 10:24 - Glass Shader 25:28 - Liquid Shader 37:16 - Wine Label 42:27 - Metal Shader 56:03 - Render Settings 01:04:16 - End Credits