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Zelda TOTK PC Port - New DLSS Implementation & Improved Shadows

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Zelda TOTK PC Port - New DLSS Implementation & Improved Shadows

21 466 просмотров · 1 дн. назад
Bench Lab
1,44 тыс. подписчиков
21 466 просмотров · 1 дн. назад
A new update for the The Legend of Zelda: Tears of the Kingdom PC port brings two important improvements: an expanded Shadow Map Size and a new NVIDIA DLSS implementation. In this video, we take a look at how the larger shadow map improves shadow rendering and how the newly implemented DLSS performs in-game. Project https://github.com/valentderah/totk-p... 00:00 Shadows Map Size 01:00 DLSS My Specs: GPU: RTX 5060 8 GB CPU: Ryzen 7 5700x MEM: 16 GB DDR4 3000 MHz