Zelda TOTK PC Port - New DLSS Implementation & Improved Shadows
Bench Lab
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Zelda TOTK PC Port - New DLSS Implementation & Improved Shadows
21 466 просмотров · 1 дн. назад
Bench Lab
1,44 тыс. подписчиков
21 466 просмотров · 1 дн. назад
A new update for the The Legend of Zelda: Tears of the Kingdom PC port brings two important improvements: an expanded Shadow Map Size and a new NVIDIA DLSS implementation.
In this video, we take a look at how the larger shadow map improves shadow rendering and how the newly implemented DLSS performs in-game.
Project
https://github.com/valentderah/totk-p...
00:00 Shadows Map Size
01:00 DLSS
My Specs:
GPU: RTX 5060 8 GB
CPU: Ryzen 7 5700x
MEM: 16 GB DDR4 3000 MHz