Dragon Age II -- A Family Matter
Denny Ayard
0:00 / 0:00
Dragon Age II -- A Family Matter
3 697 просмотров · 11 лет назад
Denny Ayard
16,4 тыс. подписчиков
3 697 просмотров · 11 лет назад
A Family Matter is Varric's companion quest for Act 2.
Varric has heard that Bartrand has returned to town and asks that you help him get answers and maybe vengeance for Bartrand's betrayal in the Deep Roads.
0:00 -- Plans for the Future
1:08 -- Friendly Concern
2:09 -- Family Matter Start
4:19 -- Bartrand's Estate and Varric's Rampage
7:17 -- After Varric's Rampage
In the estate, you'll find many traps and human enemies. Concerning the traps, maybe have a Rogue lead the way into every room. As you explore the estate, you discover Bartand has been committing atrocities and that something has driven has bodyguards insane.
12:02 -- Hugin
Hugin confirms that Bartrand has lost it and has done horrible things. You meet him after a fight in the central room of the house.
14:24, make sure to explore the side rooms upstairs for loot and an armor upgrade for Varric,
14:47 -- Bartrand Boss Fight
Bartrand is a Rogue, so brace yourself for backstabs. Discovering him will cause more crazed guards to enter the central room. The fight is over as soon as Bartrand is defeated.
15:29, after Batrand is defeated, Varric will chew him out. If Anders is in the party, he will temporarily restore Bartrand's sanity.
If Bartrand's sanity is briefly fixed, Varric will want to keep him alive.
If it isn't, Varric will want Bartrand dead.
The final decision is yours, but doing what Varric desires grants Friendship points, while doing the opposite grants Rivalry points.
After Bartrand is dealt with, loot the chest in his room and exit the estate. The quest is complete after a chat with Varric outside.
20:17 -- A Story Being Told
22:23 -- Tethras Family Ring
This companion gift is bought from the Trinket Emporium in Lowtown.