SM64 - Collecting Hat at Death Barrier Glitch
pannenkoek2012
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SM64 - Collecting Hat at Death Barrier Glitch
239 242 просмотра · 12 лет назад
pannenkoek2012
360 тыс. подписчиков
239 242 просмотра · 12 лет назад
I collect Mario's hat exactly as it unloads at the death barrier. See, when Mario's hat is off of his head, it is programmed to interact with exactly two things: if the hat comes into contact with Mario, then Mario will put it on and he can leave the level with it; if the hat comes into contact with the death barrier, then it will disappear and will reappear on Ukiki the next time Mario enters the course.
In this video, I make the hat interact with both Mario and the death barrier on the exact same frame. If Mario had finished his star dance a single frame earlier, he would have put on his hat and left the level with it. If Mario had finished his star dance a single frame later, then the hat would have disappeared by the time he finished. Only on this single frame does something unusual happen. Namely, Mario performs the putting-on-his-hat animation, but then doesn't leave the level with it. Apparently, the hat's interaction with the death barrier overrides the interaction with Mario. The hat will simply be on Ukiki the next time Mario enters the course.
Just for fun, at the end of the video, I show Mario collecting his hat at the last possible frame before he is ejected from the course. Note that this interaction counts, and so Mario leaves the level with his hat.