Bloodborne - Plain Doll Deep Dive - Every Rare Event Technical Breakdown
Lance McDonald
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Bloodborne - Plain Doll Deep Dive - Every Rare Event Technical Breakdown
248 556 просмотров · 6 лет назад
Lance McDonald
140 тыс. подписчиков
248 556 просмотров · 6 лет назад
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Well this took ages. I'd been planning to reverse engineer all of the Doll's rare events in Bloodborne for ages because, even though I always suspected they were purely random, so many people had theories as to what caused or increased chances of them happening that I just had to do it. I was pretty confused for about three days straight about the lullaby, as me and everyone I showed the code to all agreed it was cut content, it wasn't until I rolled back to 1.0 that it made sense. Also amazing that some people managed to trigger the lullaby upgrade glitch purely by accident. Anyway, hope you found it a bit interesting or at least relaxing!