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Lvl 96 Snowfall's Reckoning (Zheng E + Snowplum) Group Matchmaking [WWM]

Poptropica2002

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Lvl 96 Snowfall's Reckoning (Zheng E + Snowplum) Group Matchmaking [WWM]

257 просмотров · 6 дней назад
Poptropica2002
757 подписчиков
257 просмотров · 6 дней назад
0:00 matchmaking 0:25 discussions and wipes 08:57 zheng e 16:41 more discussions and wipes 27:38 music pair ------ // Zheng E p1 - boss jump ice tower and has shield, team to destroy ice tower p2 - boss jump down from tower --- p1 - ice tower Don't enter blue circle area around the ice tower at the start as it deals dot (frost poison). Ranged dps to kill elite mobs (red skull icon) in the blue area while rest kill elite mobs outside the blue area. Kill normal mobs last. [similar to ye wanshan mobs] Elite mobs inside blue area can pull players in, shoot them with arrows in the head to interrupt their skill cast. Collect leaf drops (green orbs) from elite mobs after kill. 4 leaves (see icon above healers' head) can enhance healers' pan fan martial skill + provide frost resistance (icon above own hp bar) to teammates inside blue area and for later mechs. Team to enter blue area to destroy tower after obtaining leaves. Healers to take turns to apply their fan martial skill (healing field) since the skill cd is longer else potential wipe for teammates inside blue area :D *Everyone to look at 2nd bar, Frost Poison Resistance. Exit from blue field if it's low (healers didn't manage to rotate well) else waste revives. If no co-ordination, just bring extra healers. [Pray to not get hybrid healers in pugs lol] 9/5: (I've seen the reddit post that sus healers doing more dmg than them. Fist healers can easily out dps anyone who don't know their rotations/ tuning or don't even bother learning how to properly play their build well. Not every healer that out dps you is a filthy hybrid.) Best way is to follow healers. If they enter blue zone then dps n tank enter lol After the tower is destroyed, all move out of blue area and spam deflects to deplete the boss' qi bar (sigh shitty camera angle). Fast dps boss before he enter 2nd phase. If boss is not exhausted from the deflects then team wipe :D [similar to frz shield phase] --- p2 - boss fight Boss mark 2 players (yellow circle) and tie them together with an ice vine. The 3rd player between them (red arrow on head) will be attacked by ice waves. 3rd player to guide waves to cut the vine quick else the 2 players will die. Team can huddle around boss to cheese this mech. 2 targeted players (red circle and red arrow on head) to move away from team due to tracking attack Boss gain shield and deal DoT to team. ONE healer to cloud steps to tower and spam fan heavy to apply cold resistance to team. Rest of the team to break shield within time limit while taking care of disturbances. [Reason for 1 healer to go up: Team lack dps so need rest of healers to help in breaking down the shield and do mechs] a. Use fire arrows to destroy blue flowers else healer on tower will die to poison stacks. b. Deflect elite mobs to prevent them from charging at tower to make the healer fall off. [Mobs appear if team is slow to break shield] Part 1 mech cycle will repeat if team slow to kill boss... ==== // snow siblings [everyone to bring lion roar] Assign 3 skilled rhythm players to play guqin before jumping the boss -_-; controller players to edit their settings. Dodge gold lines and circles Targeted players (gold circle and red arrow) to move away and use lion roar to redirect sound wave attack from dude playing the qin at the tree to somewhere safe before gold circle reach max size. Don't redirect to teammates else they rip :( Deflect red cones and red circles. Healers heal and use golden body. Attack music notes on field to match the note on bell then click on button to send each note to the bell. The first note of the bell is always gong. 5 notes order: Gong (宫), Shang (商), Jue (角), Zhi (徵), Yu (羽) In a sense: gong orange, shang yellow, jue green, zhi pink, yu blue If fail to complete bell on time, potential wipe :D. If boss exhaust during this mech, focus on completing this mech rather than dpsing the boss. *If team is slow to kill boss, bell mech will repeat so check if note is Gong or Shang. Good luck talent runners Dodge 2 waves of vertical lines and parry red cone, jump shockwave when snow fall, etc. Healers heal or use golden body. High damage taken (~50% hp) if get hit and get dmg reduction debuff. Boss have shield, 3 guqin players to play music rhythm game. Other players to avoid gold circles. If guqin players are targeted, protect them by using lion roar inside the gold circle to redirect before the gold circle is completed so they don't die and can continue playing to break shield down. Tank to lure boss away from guqin players. *Assign at least 2 people on protection (save vit and do lion roar). Ignore boss since there's a countdown timer -_-; Take note if healers do music, dps and tank try to stay alive with lesser heals while protecting. Guide video:    • Lvl 96 Hero's Realm (2nd Iteration) - Zhen...   --- Edited to include more details (*) after done with talent runs but YT timestamps got removed as a result.