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How I learned to accept design mistakes

Arcosa

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How I learned to accept design mistakes

11 073 просмотра · 1 год назад
Arcosa
6,51 тыс. подписчиков
11 073 просмотра · 1 год назад
Design-wise, Magic: the Gathering is an elegantly crafted game. But, it's not without issues that make it unnecessarily complicated. I discuss this language of mistakes and why it makes the game more enjoyable to me. Patreon:   / arcosa   Tiktok:   / thearcosa   Use my TCGPlayer affiliate link: http://partner.tcgplayer.com/yqqVL3 ===== Timestamps 0:00 Intro 1:28 Reading the card explains the card (?) 3:07 MTG in terms of language 5:40 MTG as a programming language 6:48 What is cruft? 7:21 Cruft based on legacy 8:01 Cruft based on rules baggage 9:10 Cruft and visual clutter 10:22 A language of mistakes ===== Credits Edited by me Music from PurrpleCat https://purrplecat.com/ #mtg #magicthegathering #edh #mtgcommander #mtgmodern #mtgarena