How I learned to accept design mistakes
Arcosa
0:00 / 0:00
How I learned to accept design mistakes
11 073 просмотра · 1 год назад
Arcosa
6,51 тыс. подписчиков
11 073 просмотра · 1 год назад
Design-wise, Magic: the Gathering is an elegantly crafted game. But, it's not without issues that make it unnecessarily complicated. I discuss this language of mistakes and why it makes the game more enjoyable to me.
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Timestamps
0:00 Intro
1:28 Reading the card explains the card (?)
3:07 MTG in terms of language
5:40 MTG as a programming language
6:48 What is cruft?
7:21 Cruft based on legacy
8:01 Cruft based on rules baggage
9:10 Cruft and visual clutter
10:22 A language of mistakes
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Credits
Edited by me
Music from PurrpleCat https://purrplecat.com/
#mtg #magicthegathering #edh #mtgcommander #mtgmodern #mtgarena