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DX Rust: Liberty Island Gameplay

OLDBAY

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DX Rust: Liberty Island Gameplay

108 просмотров · 13 дн. назад
OLDBAY
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108 просмотров · 13 дн. назад
We are nearing 1:1 implementation of the original game! Zero Deus Ex code is running here, everything has been rewritten in rust for the Bevy game engine. Still some work to be done, plenty of bug-fixing and playthroughs of the original to ensure parity left, but it is coming along nicely. The SurrealEngine project by LupertEverett and dpjudas was a great help, it's an open source re-implementation of unreal one but it only boots into Deus Ex for now so I decided to get my hands a little dirty and update this masterpiece. I would also like to recommend the Surreal98 project, it isn't quite out but you can subscribe to their patreon for early access, they're doing great work at bringing this masterpiece into the modern unreal 5 pipeline with higher mod capability and VR support, which is something I have no plans for, so definitely check that project out. What DX RUST aims to do is take this game off of unreal entirely, re-implement into a new engine with easier to read crates that create not only higher mod capability, but an immersive sim platform upon which new games like Deus Ex could be made. For a 1.0 release, at which point I will open source on GitHub, I aim for the entire base game with minor UI and optimization enhancements, you will have to import your legally owned game files for the assets but everything will be rewritten. At that point I will begin working towards a 2.0 release which will contain a whooooole lot of optional enhancements and improvements, and actually if you guys have any cool ideas for potential improvements to the original just let me know down below.