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Resident Evil HD Remaster - Obtaining the Armor Key and saving Richard (Part 3)

Frozen Burnside

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Resident Evil HD Remaster - Obtaining the Armor Key and saving Richard (Part 3)

19 просмотров · 1 мес. назад
Frozen Burnside
475 подписчиков
19 просмотров · 1 мес. назад
Mods featured: Audio Fix for Magnum BGM Fix Menu Improvements (GameCube Font and Menus) REmake_Settings_mod Retcon Pack (REmaster) Ko-fi link: www.ko-fi.com/frozenburnside Running out of ammo makes me stammer for retrieving the Armor Key from that cursed dog. So I go and grab the shotgun using the broken one we got earlier so that Chris doesn't turn into plasticine on the way back, and then I return to that yard to blast the zombie dogs to pieces. With the key in our possession, we are able to enter the small hallway where we can find Richard and Rebecca. Playing the original, I always thought that it would be cool to give players the chance to actually save him with the serum, so I'm glad that Capcom added that option for this remake. Once done with that side-quest, we explore more Armor Key rooms and start collecting some Death Masks to open the coffin we saw earlier on that area down the Graveyard. I loved the explodey double-kill at the 10:20 mark. And during 14:42-15:23 that bug took me really quite by surprise.