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Create FAST, FLEXIBLE, EFFICIENT Real-Time Graphics in AR using SDFs & Meta Spark Studio

Heather Dunaway Smith

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Create FAST, FLEXIBLE, EFFICIENT Real-Time Graphics in AR using SDFs & Meta Spark Studio

1 435 просмотров · 2 года назад
Heather Dunaway Smith
4,63 тыс. подписчиков
1 435 просмотров · 2 года назад
Save time and rendering hassle by creating fast, flexible, efficient real-time graphics in AR using SDFs (Signed Distance Fields) and Meta Spark Studio. SDFs have a lot of benefits, plus they are pretty easy to make using patches. With only 7 patches, you can create an animation swirling water effect. Customize the shapes for your project, but the fundamentals stay the same: Add SDF shapes Combine them using the SDF Mix patch Easily animate them using a Loop Animation patch Deep dive into what SDFs actually are:    • Introduction to Signed Distance Fields   Intro to SDFs in Meta Spark Studio: https://spark.meta.com/learn/patch-ed... Excellent tutorial by Digitalism that explains how to create generative patterns with SDFs:    • Spark Ar Studio - SDF tutorial Smooth gene...   I hope this helps with your next AR project in Meta Spark Studio. Happy making! Find me online and check out my XR art: http://www.dunawaysmith.com​​   / dunawaysmith     / dunawaysmith​​     / dunawaysmithart