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Introducing My First Weapon | Game in a Year – Episode 11

Gatlin Games

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Introducing My First Weapon | Game in a Year – Episode 11

18 просмотров · 2 мес. назад
Gatlin Games
49 подписчиков
18 просмотров · 2 мес. назад
Introducing My First Weapon | Game in a Year – Episode 11 Every milestone brings the project one step closer to becoming a playable game. In this episode of Game in a Year, I introduce the first weapon built for the project using Unreal Engine's Modeling Mode and showcase it in action through gameplay. I'll also briefly step inside Unreal Engine to look at the weapon itself, the animation that brings it to life, and reflect on how this milestone naturally led to the creation of the Gatlin Project Labs. This isn't a tutorial series. It's a documented journey through the real process of building a game from the ground up. Rather than teaching every step required to recreate these systems, this episode focuses on the progress that's been made, the lessons learned along the way, and another milestone in the journey. 🏰 Discover Our Mission https://gatlingames.com 🎮 Join the Gatlin Alliance https://gatlinalliance.com 🔔 Subscribe to Gatlin Games    / @gatlingames   👉 Looking for Unreal Engine Tutorials? Follow Numen Brothers:    / @numenbrothers   💬 Your Thoughts Matter Every project reaches a point where individual systems begin coming together into something bigger. If you're building your own game, what was the first feature that made your project finally start feeling like a real game? I'd love to hear your thoughts down in the comments below. ⏱ Timestamps 0:00 Opening Introduction 0:33 Subscribe & Community Invite 1:01 Episode Setup 2:28 Gameplay Demonstration 3:26 Developer Thoughts 4:17 Numen Brothers Shout Out 4:53 Subscribe & Community Invite 5:30 Outro & Thanks for Watching