Mat Piscatella (Circana) on Game Sales Data, Game Pass & Console Future | XEP Interview
The Expansion Pass
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Mat Piscatella (Circana) on Game Sales Data, Game Pass & Console Future | XEP Interview
701 просмотр · Трансляция закончилась 1 год назад
The Expansion Pass
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701 просмотр · Трансляция закончилась 1 год назад
#Interview #GamingNews #ConsoleSales
Mat Piscatella, Executive Director for Games at Circana (formerly NPD), joins Xbox Expansion Pass to explain how game sales, engagement, and spending are really tracked — and what the data actually means for players, devs, and publishers.
We dig into how Circana gets its numbers across physical, digital, DLC, microtransactions and subscriptions, why engagement charts vs sales charts tell different stories, and how Game Pass, PS Plus, and live-service giants like Fortnite, Roblox, and Minecraft disrupt traditional success metrics.
👉 Clear takes. No console-war noise.
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📅 Timestamps are in the chapters below
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00:00 – Intro – Mat Piscatella (Circana, formerly NPD) explains game sales data
01:40 – How Circana tracks physical, digital, DLC & microtransactions
04:50 – Success metrics: units sold vs MAU, revenue & engagement
07:55 – Game Pass & PS Plus: do subscription services help or hurt?
12:30 – Live-service dominance: Fortnite, Roblox, Minecraft & player time
16:50 – Why new games struggle to stand out in 2025’s market
20:45 – AAA risk, AA hits & why some launches (like Suicide Squad) flop
25:55 – Remasters vs new IP: why publishers keep choosing safe bets
30:45 – Console sales are flat: what a “mature market” really means
34:50 – Switch 2 expectations & impact of GTA 6 moving out of 2025
38:30 – Layoffs, investment drying up & ‘no room for error’ in game dev
42:50 – Xbox, PlayStation & Nintendo: three different console strategies
46:10 – What Mat expects from Summer Game Fest
49:55 – Biggest misconceptions about game sales data