Reanimate Atraxa and Griselbrand on Turn 2 | MTG Arena Historic Bo1 | Mardu Reanimator
Tim Johnson
0:00 / 0:00
Reanimate Atraxa and Griselbrand on Turn 2 | MTG Arena Historic Bo1 | Mardu Reanimator
87 просмотров · 3 дн. назад
Tim Johnson
14 подписчиков
87 просмотров · 3 дн. назад
MTG Arena Historic best of 1 Mardu reanimator deck guide. Faithless Looting, Overlord of the Balemurk, and Solitary Cell fill the graveyard, then Necromancy, Life // Death, and Phelia, Exuberant Shepherd bring Atraxa, Grand Unifier and Griselbrand back for a second entrance. Thoughtseize, Fatal Push, and Fragment Reality clear the way.
4 Atraxa, Grand Unifier (ONE) 196
1 Bitter Triumph (SOA) 26
1 Blackcleave Cliffs (ONE) 248
2 Blood Crypt (RNA) 245
2 Concealed Courtyard (KLR) 282
2 Dedicated Dollmaker (Y24) 2
4 Faithless Looting (STA) 38
2 Fatal Push (FCA) 9
2 Fragment Reality (Y22) 4
2 Godless Shrine (RNA) 248
1 Griselbrand (SIS) 31
2 Inspiring Vantage (KLR) 283
4 Life // Death (DMR) 216
1 Mountain (FRA) 391
2 Necromancy (VIS) 64
4 Overlord of the Balemurk (DSK) 113
3 Phelia, Exuberant Shepherd (MH3) 40
1 Phlage, Titan of Fire's Fury (MH3) 197
1 Plains (FRA) 382
3 Fabled Passage (BLB) 252
2 Sacred Foundry (EOE) 256
2 Saint Elenda (Y24) 4
4 Solitary Cell (FRA) 149
3 Starting Town (FIN) 289
1 Swamp (FRA) 388
4 Thoughtseize (OTP) 20
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0:00 Game 1
8:29 Game 2
16:21 Game 3
22:59 Game 4
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