War Thunder is Dying of Slop.
TheCodMineMan
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War Thunder is Dying of Slop.
500 769 просмотров · 2 месяца назад
TheCodMineMan
393 тыс. подписчиков
500 769 просмотров · 2 месяца назад
War Thunder is dying, and not for the reason most people think. After [10+] years playing it, here's what's actually killing the game, the receipts to back up every claim, and what we can still do to save it.
In this video I break down how Gaijin's Killing War Thunder. Endless new vehicles, a brutal grind, copy-paste premiums, and constant monetization slowly turned War Thunder into low-effort slop, why the playerbase shares part of the blame, and the realistic, community-driven fixes that could actually turn it around. Full timestamps below. This is criticism from someone who loves this game and wants it to survive.
A good-faith critique and analysis of the current state of War Thunder in [2026].
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⏱ TIMESTAMPS
0:00 — Intro
0:43 — [Prologue: three things]
2:30 — [The novelty treadmill]
4:08 — [Why you should trust me]
5:07 — [Layer 1: the gameplay was always thin]
7:36 — [Layer 2: the treadmill / economy]
9:34 — [Layer 3: the content went bad]
11:17 — [Layer 5: the neglect]
13:20 — [The part that's on us]
15:21 — [The plan: how we actually move Gaijin]
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