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#RiggingInMaya | Part 9 | Basics | Skin Weights, Painting & Editing

antCGi

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#RiggingInMaya | Part 9 | Basics | Skin Weights, Painting & Editing

128 665 просмотров · 7 лет назад
antCGi
51 тыс. подписчиков
128 665 просмотров · 7 лет назад
Here we are at the ninth video in my #rigging in #Maya series. ~ The ngSkinTools Competition is now closed ~ We are now dangerously close to having a fully rigged character. We’ve built the skeleton and added a basic rig, so all we need to do now is attach the model and work on painting the #skinweights so it will deform and can be animated. And that’s what we are going to explore in this video. --------------------------------------------------------------------------------------------------------------------------------- Join the antCGi Club - https://www.antcgi.com/antcgi-club Say "Thanks!" with a Coffee - https://www.ko-fi.com/antcgi Join the antCGi Club Discord Server -   / discord   Join The Facebook Group -   / 485519638944997   Download Tutorial Assets and Follow Along! https://cubebrush.co/antcgi/products/... Tools Used - ngSkinTools - https://www.ngskintools.com/ Autodesk Maya - https://www.autodesk.co.uk/products/m... Follow Me At -   / antcgi     / antcgi     / antcgi   https://www.artstation.com/antcgi Donate - https://www.ko-fi.com/antcgi Download - https://www.cubebrush.co/antcgi https://www.artstation.com/antcgi https://www.gumroad.com/antcgi