Merge FLIP & Oceans Seamlessly 🌊 | Cinematic FX & Render in Houdini 20.5 — All in Under 10 Mins!
Node Flow
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Merge FLIP & Oceans Seamlessly 🌊 | Cinematic FX & Render in Houdini 20.5 — All in Under 10 Mins!
21 344 просмотра · 1 год назад
Node Flow
8,51 тыс. подписчиков
21 344 просмотра · 1 год назад
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🌊 In this episode, we tackle a powerful yet often overlooked workflow in Houdini 20.5, merging FLIP simulations with Ocean surfaces for truly cinematic results.
You’ll learn how to:
🌊 Seamlessly integrate FLIP sims with the Ocean tools
🧼 Create smooth transitions between sim and spectrum
🎨 Shade & render the final result in Karma XPU for production-ready visuals
This topic has been heavily requested, and it’s surprisingly hard to find clear info on it, so here’s a streamlined breakdown, all in under 10 minutes.
💥 Ready to upgrade your ocean FX game, check my previous video:
• Create Cinematic Oceans FAST in Houdini | ...
00:00 - intro
00:21 - Define a Collider
01:24 - Guided Ocean Layer
03:38 - Flip Simulation
04:17 - Compress & Cache
04:56 - Meshing & Bounds
05:51 - Last Caches
06:32 - Solaris Set Up
09:08 - Bonus - Lighting & Shading
09:51 - Outro