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Merge FLIP & Oceans Seamlessly 🌊 | Cinematic FX & Render in Houdini 20.5 — All in Under 10 Mins!

Node Flow

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Merge FLIP & Oceans Seamlessly 🌊 | Cinematic FX & Render in Houdini 20.5 — All in Under 10 Mins!

21 344 просмотра · 1 год назад
Node Flow
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21 344 просмотра · 1 год назад
🎉 Join our Discord: Learn Houdini, join free workshops, and grow with the NodeFlow community! →   / discord   🌊 In this episode, we tackle a powerful yet often overlooked workflow in Houdini 20.5, merging FLIP simulations with Ocean surfaces for truly cinematic results. You’ll learn how to: 🌊 Seamlessly integrate FLIP sims with the Ocean tools 🧼 Create smooth transitions between sim and spectrum 🎨 Shade & render the final result in Karma XPU for production-ready visuals This topic has been heavily requested, and it’s surprisingly hard to find clear info on it, so here’s a streamlined breakdown, all in under 10 minutes. 💥 Ready to upgrade your ocean FX game, check my previous video:    • Create Cinematic Oceans FAST in Houdini | ...   00:00 - intro 00:21 - Define a Collider 01:24 - Guided Ocean Layer 03:38 - Flip Simulation 04:17 - Compress & Cache 04:56 - Meshing & Bounds 05:51 - Last Caches 06:32 - Solaris Set Up 09:08 - Bonus - Lighting & Shading 09:51 - Outro