Meet the Fixer: I Built a Choice-Based Quest in Godot | Indie Game Devlog #23
Kaz
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Meet the Fixer: I Built a Choice-Based Quest in Godot | Indie Game Devlog #23
109 просмотров · 6 дней назад
Kaz
19 подписчиков
109 просмотров · 6 дней назад
In this Godot devlog I build a branching quest where you "meet the fixer" Daigo, then extort a debtor by persuading, fighting, or paying off part of the debt.
I bring the finalized bar into Godot and add a new NPC to RE:KINTSUGI, my first game set in the cyber-feudal world of Kurogane City.
No experience, just progress.
This week on the channel:
New NPC with dialog and dialogue tree
Finalized district 1 bar model brought into Godot
"Meet the Fixer" quest with 3 choices: persuade, fight, or pay
I'm learning:
Coding in Godot
Pixel Art in Aseprite
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