XGen Hair Simulation in Unreal Engine — Complete Setup & Workflow
Javad Mehrad
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XGen Hair Simulation in Unreal Engine — Complete Setup & Workflow
994 просмотра · 3 нед. назад
Javad Mehrad
38 подписчиков
994 просмотра · 3 нед. назад
In this tutorial, I’ll show you how to set up and simulate XGen groom hair in Unreal Engine.
The XGen groom used in this tutorial was prepared and transferred from Maya using my automated XGen-to-Unreal tool. We’ll then take the groom into Unreal Engine and set it up for real-time hair simulation.
In this video, I cover:
• Setting up the imported XGen groom in Unreal Engine
• Preparing the groom for simulation
• Configuring the hair simulation
• Setting up the character and groom for dynamic movement
• Adjusting simulation parameters for natural hair motion
• Previewing and refining the simulation in Unreal Engine
The goal is to achieve natural and responsive hair movement as the character moves.
You can get the "Groom_to_Unreal" tool for Maya from here:
https://artstn.co/m/0G0Ya
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