IDEAL Fell Bullet MD Strategy Showcase/Guide
Kai
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IDEAL Fell Bullet MD Strategy Showcase/Guide
4 497 просмотров · 6 месяцев назад
Kai
27 подписчиков
4 497 просмотров · 6 месяцев назад
Link to the IDEAL strategy text guide:
https://docs.google.com/document/d/1R...
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The thumbnail isn't clickbait, by the way. While this run took me about 19 minutes, my average is closer to 14-15 minutes, which results in slightly more than 120 bp XP per hour.
Some team-building notes:
You don't have to use Fell Bullet Yi Sang for this, you can also use Pequod First Mate Yi Sang if you'd like. He has the same speed rolls, and a pride evade instead of a pride clashable-counter. The downside of Fell Bullet Yi Sang's clashable counter is that clashes happen before one-sided attacks (and Fell Bullet EGO is nearly always a one-sided attack) so if Yi Sang has two skill slots in an unfocused encounter that are both clashing, he'll always use his counter first, which wastes the Sharp Needle & Thread bonus damage. However, Fell Bullet Yi Sang does a good bit more damage, and can help secure some victories in one or two turns that might take Pequod Yi Sang two or three turns. It's up to you.
The 3-4 level 1 teammates are your go-to "ammo" for Fell Bullet in the early game, before all of the damage bonuses enable Yi Sang to instantly kill any teammate (not just the level 1 teammates). Because Fell Bullet EGO grants you the EGO resource of a dead unit's skill 1 and skill 2 on kill, these four units should ideally have a wrath skill 1 or skill 2, be fatally weak to Pierce damage, and not be using a Zayin EGO that gives them resistance to Pride damage. This does mean that if your account has completely run out of units you haven't leveled up, you might be unable to perform this strategy effectively, unless you willingly sacrifice a newly released unit that fits the criteria. I'll leave a list of units that fit the bill below, for anyone who needs it.
If you have 6 separate teams who all only have 4-5 units in common between them, it allows you to start with 95-100 starlight each time, instead of the 60 you'd start with otherwise. With 100 starlight to start, you're much more likely to end a run starlight-neutral, or even positive, which is a must if you plan to repeatedly use this strategy.
Make sure that in every loadout, Yi Sang only has his base EGO and the Fell Bullet EGO equipped. He'll be at -45 SP a lot while using this strategy, so it's important to make sure that he always corrodes into Fell Bullet.
For every other teammate in each loadout, it's completely up to you who to bring. Choose people who don't have counters or clashable defense skills if possible, as those can waste your time and your Sharp Needle & Thread damage. You should also avoid units that interfere with using Fell Bullet, like Lord Hong Lu; who'll survive being shot and can force backup units to attack and waste Sharp Needle & Thread damage when they arrive to the field. Lastly, units with Pride defense skills are preferred (but not required) as Pride resonance increases the damage of Fell Bullet, especially on the first turn.
List of good identities for this (with potential downsides in parenthesis):
Faust: Has no particularly good IDs for this. Not only does she not have an ID weak to Pierce with Wrath skills, she also resists Pride damage. She shouldn't be your go-to level 1.
Don Quixote: Shi Association S. Section 5 Director
Ryoshu: R.B. Chef de Cuisine
Ryoshu: Liu Assoc. South Section 4
Meursault: Dead Rabbits Boss (has a counter)
Hong Lu: Dieci Assoc. South Section 4 (actually a pretty usable sinking ID)
Hong Lu: W Corp. L2 Cleanup Agent (not weak to Pierce)
Heathcliff: Shi Assoc. South Section 5 (has a counter)
Heathcliff: Multicrack Office Fixer (genuinely good charge ID)
Ishmael: Lobotomy E.G.O::Sloshing
Ishmael: Liu Assoc. South Section 4 (has a counter)
Rodion: T Corp. Class 2 Collection Staff (Rodion's base EGO resists pride)
Sinclair: Zwei Assoc. South Section 6
Sinclair: LCB Sinner
Sinclair: Blade Lineage Salsu
Outis: Blade Lineage Salsu
Outis: Molar Office Fixer (extremely good tremor ID)
Gregor: Firefist Office Survivor (EXTREMELY good burn ID)
Gregor: Liu Assoc. South Section 6