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NINJA GAIDEN 4 - F.B.N.G. Mission Designer: Frenzied or Not, They All Go Down the Same

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NINJA GAIDEN 4 - F.B.N.G. Mission Designer: Frenzied or Not, They All Go Down the Same

304 просмотра · 4 дня назад
Goufuem's Secondary Channel
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304 просмотра · 4 дня назад
Frenzied enemies in the campaign through FiendBusa's Mission Designer. The fact that this enemy aggression setting exists almost feels like an unintentional parting gift from the devs. Enemy anti-airs come out faster, ranged enemies are super charged, higher attack aggression across the board, hyper armor on attacks (normally I wouldn't like this but they get interrupted by Bloodraven attacks, so it's actually a subtle but smart way to encourage you to use your meter based attacks to keep enemies in hitstun, which is something you'll already be doing at a high level anyway). This game might have a new lease on life for me now. Mod opens up a lot of possibilities. Mod:    • Ninja Gaiden 4 - F.B.N.G Enemy Randomizer ...