Child Quest for Ocarina of Time DX - Timer Challenge Showcase #2
Admentus
0:00 / 0:00
Child Quest for Ocarina of Time DX - Timer Challenge Showcase #2
914 просмотров · 1 день назад
Admentus
485 подписчиков
914 просмотров · 1 день назад
If you want to support the project: / admentus
Join the Discord server: / discord
Public code repo & downloads: https://github.com/N64DX/oot-dx/releases
All code part of OoT DX is 100% commited by manpower. NO AI was involved commiting code.
The Child Quest questmode for Ocarina of Time DX.
Showcasing the new challenge mode. It's an optional difficulty setting in which you got 3 days to beat the game. Buuuuuut, defeating a boss will reset the timer back to the first day again.
Still work in progress. Still needs a few more finishing touches. In addition showing off some other areas, includes the Goron Mines (in it's cleansed state), as well as Mirror Mode.
Each subsequent day the music tempo goes faster, the skybox grows more ominous and the moon turns more red.
If you lose the challenge, then you start over from the first day and all progress for the dungeons and their events yet to conquer are reset.
As part of the Timer Challenge option, time will now always flow, even in hubs like Kakariko. Transition between day and night will force a respawn to day or night events can take place.
Time also flows a lot slower with the Timer Challenge mode. Normally time goes at a speed of 10x. But Time Challenger allows you to set it to 1x, 3x or 5x, sort of what Majora's Mask does.
Stay tuned for future content updates!