How NVIDIA Went From Gaming Chips to the World's Most Valuable Company | Tech Studio #6
Ink & why
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How NVIDIA Went From Gaming Chips to the World's Most Valuable Company | Tech Studio #6
9 просмотров · 2 нед. назад
Ink & why
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9 просмотров · 2 нед. назад
One paintball at a time, or eleven hundred at once? NVIDIA's whole story, as a video-game speedrun: a company planned
at a Denny's, a chip built to draw game explosions, the CUDA "secret door", two gaming cards that kicked off modern
AI, the great graphics-card shortage, a keynote from an oven... and the final boss: electricity.
0:00 Paintball Mona Lisa: CPU vs GPU
0:25 From game chip to $5 trillion
0:45 Level 1: A Denny's, a million pixels, a leather jacket
1:29 Level 2: CUDA (and can it run Crysis?)
2:12 Level 3: Two gaming cards beat the world
2:42 Side quest: where did all the graphics cards go?
3:07 Level 4: Shovels, an oven, "the more you buy"
3:54 Final boss: electricity
4:31 Measured in watts
Sources: the MythBusters paintball demo at NVISION 08 (2008; timings reported differently, so "a fraction of a
second"); NVIDIA's founding story (1993, planned at a Denny's); GeForce 256 marketed as "the world's first GPU" (1999);
CUDA (2006-2007); Krizhevsky, Sutskever and Hinton, AlexNet (2012: two GTX 580s, 15.3% vs 26.2% top-5 error);
NVIDIA fiscal 2026 results (data center ~$193.7B of ~$215.9B revenue; gaming ~$16B); Bloomberg and Reuters on the
first $5 trillion market value (Oct 29, 2025); NVIDIA's GTC 2020 kitchen keynote teaser; "the more you buy, the more
you save" is Jensen Huang's long-running keynote joke; IEA, Energy and AI (2025): data centres ~415 TWh in 2024,
~945 TWh projected for 2030. The announcer and the game levels are fiction; "selling shovels" is a metaphor.
Tech Studio: how the engines that move the world actually work.
#NVIDIA #GPU #AI