Castlevania Remnants of Darkness: Devil Forging & Boss Fight
Gian
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Castlevania Remnants of Darkness: Devil Forging & Boss Fight
23 625 просмотров · 1 год назад
Gian
7,09 тыс. подписчиков
23 625 просмотров · 1 год назад
Development of the first stage of Castlevania: Remnants of Darkness is almost complete! (Around 95%)
Castlevania: Remnants of Darkness is a fangame I am developing, combining elements of Curse of Darkness, Symphony of the Night and Lament of Innocence, to form a 2D metroidvania.
It follows the events of Curse of Darkness and it is a fan sequel.
I will release a demo in about 2 weeks for anyone who's interested in trying it, playable on both PC and Android.
This gameplay footage shows:
A new weapon, Bullova, which is a greataxe type weapon. It's slow but has wide range and deals good damage. The animation can be backdash cancelled for faster attack speed;
New enemies, with red spark attacks, which cannot be blocked normally;
Innocent Devils, which fight on your side and have a Heart meter as their own energy, just like in Curse of Darkness.
A boss fight, not too challenging but not too easy either. The good amount of difficulty for a first stage boss.
New skills such as Perfect Guarding.
Quick FAQ:
Q: How much will I have to pay for playing the game?
A: This project is free, this game is free as it is meant to be a love letter to Castlevania CoD fans, no monetization is applied in any form or shape.
This will also be open source in the future.
Q: Is Konami okay with this?
A: Yes! Konami's copyright rules say that fan content is fine unless it is used to monetize, and I'm not doing it with this project.
I have also sent an email if I could keep working on this and have received confirmation that I can.
Q: When will this be released?
A: It's about 15% complete so I don't know.
Q: What platform can I play this on?
A: PC and Android.
Q: Did you make the spritesheet?
A: No, I didn't. Donoffrio is the author of this great spritesheet.
Q: Will there be crafting?
A: Yes.
Q: Will there be combos?
A: No, but there will be command inputs for special moves.
Q: Will the backdash be changed? It looks goofy.
A: Yes, it will be changed once I have new sprites to work with. This is a placeholder.
Q: What engine did you use to make this?
A: Godot Engine 4.3
Q: The HUD looks old, will you change it?
A: Yes, the HUD will be changed as this is a placeholder to see if everything works properly.
Q: Will there be a demo?
A: Yes, I will release a demo when the first stage is fully complete. I'm about 95% done, so in about two weeks.
Garibaldi Temple remix by BELMONT LEGACY: • CastleVania: Curse Of Darkness | Garibaldi...
Boss theme: Castlevania Reincarnation - Castlevania Lament of Innocence