Building a fast ECS on top of a slow ECS
UnitOfTime
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Building a fast ECS on top of a slow ECS
53 230 просмотров · 4 года назад
UnitOfTime
13,8 тыс. подписчиков
53 230 просмотров · 4 года назад
⁍ Wishlist: https://store.steampowered.com/app/34...
This is a quick introduction to Entity Component System Framework design. Specifically focused on how I built and implemented mine. There's a few interesting challenges with cache coherency, entity management, and entity filtering to tackle; so let's take a look!
Articles about building ECS frameworks
⁍ / building-an-ecs-1-where-are-my-entities-an...
⁍ https://skypjack.github.io/2019-02-14...
Other links
⁍ Twitter: https://bit.ly/UnitOfTimeOnTwitter
⁍ Discord: / discord
⁍ Code: https://github.com/unitoftime/ecs