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How Games Create Fear | Dead Space | Part 2 - Chapter 2: Intensive Care

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How Games Create Fear | Dead Space | Part 2 - Chapter 2: Intensive Care

6 просмотров · 1 день назад
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6 просмотров · 1 день назад
Medical was supposed to help. On the Ishimura, even care becomes a threat. Part 2 — Chapter 2: Intensive Care. In this episode of How Games Create Fear, we explore how Dead Space turns medical equipment, zero gravity, limited oxygen, quarantine, and the morgue into sources of tension. Narrated by Dmitry. Ten minutes of commentary, gameplay, and the original atmosphere of the Ishimura. Spoilers for Chapter 2 of Dead Space Remake. WATCH CHAPTER 2 — NO COMMENTARY:    • Dead Space Remake | Chapter 2: Intensive C...   PREVIOUS EPISODE — THE WAY OUT DISAPPEARED:    • How Games Create Fear | Dead Space | Part ...   CHAPTERS 00:00 A place that should help 01:04 Survival becomes a checklist 02:03 Machines cannot make you feel safe 03:02 Even movement becomes unfamiliar 04:01 The suit gives you a deadline 05:00 Quarantine changes the rules 05:58 A recording cannot intervene 06:57 Smaller does not mean safer 07:56 The captain should be an answer 08:55 Even the body will not stay still PERSONAL EFFECTS. ISHIMURA — MUG & STICKER CONCEPTS:    • Запись   WATCH. PLAY. SURVIVE. | Halloween horror season Game: Dead Space (2023 remake) Developer: Motive Studio https://www.ea.com/ea-studios/motive Publisher: Electronic Arts — @electronicarts    / @electronicarts   #DeadSpace #DeadSpaceRemake #HowGamesCreateFear #HorrorGaming #Halloween