Перейти к содержимому

Spyro the Dragon June 15th 1998 Prototype - Dream Weavers

Proto

0:00 / 0:00

Spyro the Dragon June 15th 1998 Prototype - Dream Weavers

1 907 просмотров · 6 лет назад
Proto
4,14 тыс. подписчиков
1 907 просмотров · 6 лет назад
This prototype was released by Hwd405, February 26th. For more info, please visit the following Tweet by HiddenPalace   / 1232736375692238851   Common differences include -Return Home portals being platforms with gems -Gem placements and chest types varying -Dragons are not complete, often give just text -Missing or broken audio -Placeholder names for boss portals and flying portals Timestamps 00:39 - A much more aggressive set of cannon shots cause actual struggle when fighting some enemies here 02:03 - An early version of the cannon 03:08 - Times platform leads to nowhere, contains nothing as well, looks different on its sides too 05:04 - Start of Dark Passage 09:02 - Return Home portal lacks a gem 13:12 - Kill area not in place yet, youre effectively trapped down here 17:15 - Start of Lofty Castle 17:29 - The majority of this level is different, but the enemy AI for the flying enemy is unique to these prototypes and not seen in the final build 17:56 - Fairies are different 28:06 - Start of Haunted Towers 28:18 - The entire level is unfinished, theres changes everywhere 28:27 - Wizards that awaken the suits of armor are blue and magenta 28:48 - Super flame breath makes spyro's fire green, and has a circling set of particles around him 30:29 - A completely different layout to the structure across the bridge 33:51 - This entire section was removed later on. Thought to be inaccessible at the time of recording. View this video to see the other spots    • Spyro the Dragon June 15th 1998 Prototype ...   34:55 - Return Home portal lacks a gem 43:54 - Start of Dream Weavers flying stage 43:07 - It's very unfinished 43:29 - "Hueys" (the Helicopters) use a blue ring for their placeholder icon 46:23 - Start of Jaques 46:35 - Both enemy types are changed in appearance 51:00 - Jaques throws presents at you more aggressively and constantly. These presents and Jaques himself look very different 51:53 - A currently unknown bug that drops performance hard enough to almost look like a crash. Only appears in boss levels. The game does recover. 53:12 - Mention of "Machinists" World which was removed from the game later on. It's actually Gnasty Gnorc's world, but with a different name.