How to Play Aggro in Commander: One Target, Half Your Hand, Two Mana Open
EDHdex
0:00 / 0:00
How to Play Aggro in Commander: One Target, Half Your Hand, Two Mana Open
4 934 просмотра · 5 дней назад
EDHdex
849 подписчиков
4 934 просмотра · 5 дней назад
Last lesson, Lathril lost six Elves to one Wrath of God, and the comments said: that is not how you play aggro. Fair. So this time you are in Lathril's seat. This lesson plays the opening turns of an aggro deck at a four-player Commander table, picks the one player your creatures should hit (and why it is not the lowest life total), shows how much of your hand to commit and how much to hold, and then walks through a turn-five board wipe twice: once with Heroic Intervention and two mana open, once with nothing but the cards you held back.
New in this one: a damage race that shows why spreading eight damage across three opponents never kills anyone, a hand reveal that marks what to cast and what to hold, and a three-sign wipe checklist you can run at the table.
Cards shown: Elvish Mystic, Elvish Warmaster, Imperious Perfect, Elvish Archdruid, Ezuri, Renegade Leader, Heroic Intervention, Tamiyo's Safekeeping, Lightning Greaves, Skullclamp, Beast Whisperer, Return of the Wildspeaker, Craterhoof Behemoth, Overrun, Wrath of God, Regisaur Alpha. Commanders at the table: Lathril, Blade of the Elves (you), Tatyova, Benthic Druid, Atraxa, Praetors' Voice, Gishath, Sun's Avatar.
Previous lessons: Who Do I Attack? and Your First Four Turns in Commander.
#mtg #commander #edh
Chapters:
0:00 Intro
0:57 The Maths
1:52 The Curve
3:30 The Hand
4:38 The Cards
6:09 The Wipe
8:23 The Nuance
9:46 The Checklist