How Did The SNES Pull This Off? These 15 RPGs Are INSANE!
Sage Games & RPGs
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How Did The SNES Pull This Off? These 15 RPGs Are INSANE!
5 849 просмотров · 7 часов назад
Sage Games & RPGs
67 тыс. подписчиков
5 849 просмотров · 7 часов назад
The SNES had 128 kilobytes of RAM. Not megabytes. Kilobytes.
And apparently, nobody told RPG developers that was supposed to be a problem.
Because some of these games had enormous bosses, ridiculous spell effects, detailed backgrounds, huge sprites, Mode 7 tricks, and enough animation to make you wonder what kind of black magic was happening inside that gray box.
So today, we’re looking at 15 RPGs that pushed the Super Nintendo way harder than it had any right to be pushed.
And seriously... how did some of these even run?
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