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[UNREAL] Citadel of Infinite Void // Completion - TEA

MrName

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[UNREAL] Citadel of Infinite Void // Completion - TEA

921 просмотр · 5 дней назад
MrName
112 подписчиков
921 просмотр · 5 дней назад
All difficulties finally complete well after god knows how long i finally have my first unreal, this all started right after i dropped tosd in april, progress went pretty smoothly at first with me getting my first 7 run in around 15 hours, and then on top of that getting to the end of the floor only 2 days after that, and advancing my pb to floor 8 and getting another 7 run on the same day the next day. i was insanely happy with this, and despite everything i heard about this tower, i was hoping it wouldn't be too bad. little did i know what was coming for me. the next day is where it all went south, i had a nasty headache the next day which made me not really feel like playing. this might not sound too bad, but this one small thing led to me getting a 2 WEEK LONG MINDBLOCK where i couldnt even get another far message. luckily though, despite how annoying that was, my first far message after the mindblock got to dropper, then i got to dropper the next day, then 11, all in just 40 hours, which wasnt too bad considering that dreadful mindblock! maybe this was just one bad thing and then it would get better, right? my hopes were high as i kept getting decently consistent far messages after this, but alas, after one more dropper run, for reasons unknown, yet another mindblock came in for ANOTHER 2 weeks. and unlike last time, when i got my next far message, it didnt get better. it took another 2 weeks. i was getting fed up at this point, but all i could really do is just hope it would stop. after this, i got far messages every day or two again, but after a mere few days, the consistency turned into dust once again. my next real attempt at getting rid of this mindblock was when i got past floor 8 for the first time in a while. i was hoping that if i got far enough the tower would just become consistent. this run got to the inside of 10, which i sadly failed the end of like an idiot. this was pretty much the catalyst to me FINALLY getting consistent again, as a few days later, i got my 2nd 11 run. and it only took me doubling my playtime! the next month or so went pretty swell with me getting far messages basically every day, and i managed to get a good amount of 11 runs too. the only issue during this time period was floor 7. like i couldnt tell you why it was so hard for me, i literally was passing it after like every 5 fails on it, and the floor isnt even hard. this was really annoying to me, but i decided i was going to ultra practice it and make beating the floor my warm up before playing, and this was a great decision, as this led to me finally getting a floor 12 run. i was happy with this, and i didnt really care what i failed, as long as it wasnt something stupid. aaand i failed to an unreplicable bug on like the 3rd jump of the floor. Great! this didnt matter too much though, because i still had my consistency, and i was nearly 100% consistent at 11 in practice, so i was sure i would get back soon. yep as you could probably guess, i thought wrong. contrary to what you would expect, this led to me losing my consistency yet again. i failed and failed for multiple weeks, until eventually i got another 11 run, failing to around the middle of 11c. i kept a little less consistency than i had during my prime after this, and after a few more weeks i finally got back to 12. i assumed i would fail the no jump part because it carries the entire floor, but miraculously, i had pretty much no nerves on the floor, and i actually fluked the no jump part. i then went on to SOMEHOW fluke the entire rest of the tower, even though there were like 5 close calls. Difficulty: Low Unreal Personal Difficulty: Low Unreal (with the new unreal difficulty standards) Placement on the list: #18 (as of 9/15/2026) Personal placement on the list: #18-16 honestly i could see torte being easier than this and i do think cotec is overrated and is also easier than this, but i dont have much experience on either so i wont really talk. Rating: Gameplay: ranges anywhere from 6/10 to 9/10 (collab tower so its to be expected) Design: anywhere from like 5/10 to 7/10 (again collab tower) Creativity: 5/10 (cov second half nerf 0 creativity spotted) Verdict: 16/30 - 21/30 despite the pretty low rating i still think this tower is very good and is probably my favorite on the entire list Time Taken: 162 Hours obviously not good but ask any victor of this and you'll know its all luck so im not really that mad honestly Fails: 5x61 6Ax0 6Bx24 7Ax11 7Bx12 8x7 9x0 Dropperx5 10x2 11Ax2 11Bx6 11Cx1 11Dx0 12x1 yeah pretty horrendous stats considering how consistent i was at every floor but i somehow keep getting lucky or average luck on the final floor on every grind i have so thats nice. My Top 5 Hardest Achievements: 1. CoIV 2. ToED (harder in our hearts) 3. ToSD 8 End (imo above totf) 4. ToTF 5. ToWC Timestamps: (pls add chapters youtube) 02:38 04:22 07:32 14:39 20:54 26:29 30:51 36:30 37:30 39:14 40:29 49:33