Hi-Fi Rush is a Must Play [Track 10 | S-Crown No Damage]
xTeaLover7
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Hi-Fi Rush is a Must Play [Track 10 | S-Crown No Damage]
1 905 просмотров · 2 года назад
xTeaLover7
1,14 тыс. подписчиков
1 905 просмотров · 2 года назад
Hi-Fi Rush gameplay video, played on Rhythm Master Difficulty without taking damage
One of my favorite tracks in the game, and without a doubt the best part is when the Invader Must Die kicks in. The fights/choruses are difficult to no damage all in one take and you need some jam/partner combos to setup and deal with certain types of enemies quickly, it's not really as hard as it may sound if you do each fight individually to achieve the S-Crown rank. For Roquefort boss fight, his moveset is simple to deal with in the first phase until you reach the second phase in which he does a super fast attacks(30:04) that is difficult to parry or perfect dodge, but you can avoid that by jumping high in the air and comboing him till he's done or basically interrupting him with a special attack. In the third phase, just like the first phase but you need to watch out for the gold dive attack(32:14) and stay close to the golden fist to force him out.
Specific tech that I learned from GGP3 tutorials is performing Jam Combo and Beat combo at the same time(1:26) which makes you deal extra damage and reduce only a half of battery gauge, it's very helpful during runs so check it out below:
• Why Not Both - How to break Hi-Fi Rush Combat
0:00 Intro
0:57 Chorus 1
2:19 Chorus 2
4:22 Chorus 3
5:58 Just call me Payload
6:47 Invaders Must Die
7:20 Chorus 4
9:35 Invaders Must Die
10:05 Chorus 5
13:00 Traversal
14:16 Chorus 6
15:43 Traversal
16:36 Chorus 7
19:17 Chorus 8
20:11 Traversal
21:28 Chorus 9
23:24 Traversal
25:48 Chorus 10 - "Roquefort Boss Fight"
28:33 Roquefort Phase 2
31:12 Roquefort Phase 3
34:37 Ending & Result