Sculpt Layers in Blender: Non-Destructive Sculpting Addon
Ustad Digital
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Sculpt Layers in Blender: Non-Destructive Sculpting Addon
284 просмотра · 8 дней назад
Ustad Digital
32 подписчика
284 просмотра · 8 дней назад
Sculpt Layers is a Blender addon that lets you sculpt on separate layers instead of one permanent mesh. Add wrinkles, pores or damage on their own layers, then hide, weaken, mask or delete any of them without touching the rest of your sculpt.
Get Sculpt Layers:
https://superhivemarket.com/products/...
In this video you will see how to:
Create a sculpt layer and sculpt on it with Blender's normal brushes
Change layer strength from -1 to +1
Show or hide a layer with the eye icon
Mask a layer from a selection, from a sculpt mask, or by painting weights
Use Sharpen and Soften on a single layer
Merge Down and Apply / Bake when the look is approved
How it works:
Each layer is stored as a native Blender shape key. Masks are vertex groups. Everything is saved inside your .blend file, with no external files. If you disable the addon, your sculpt still shows.
Good to know:
Works on a fixed topology mesh. Subdivide first, then add layers.
Does not support Dyntopo, voxel remesh after layers exist, or the Multires modifier.
Requires Blender 4.3 or newer. Tested on Blender 5.2.1 LTS.
More Blender tools and tutorials:
https://blenderustad.com
Business and support: admin@blenderustad.com
#blender #blendersculpting #sculptlayers #blenderaddon #nondestructivesculpting