[Blue Archive JP] 50%/50% ANNIVERSARY - Ibuki and Iroha (Swimsuit) 400 GACHA PULLS!
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[Blue Archive JP] 50%/50% ANNIVERSARY - Ibuki and Iroha (Swimsuit) 400 GACHA PULLS!
557 просмотров · Трансляция закончилась 1 месяц назад
tomogumodu
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557 просмотров · Трансляция закончилась 1 месяц назад
For the validation of our RBIMH standard, we conducted real gacha pulls on the Epic Anime RPG Blue
Archive with an assumed budget of over 6000 rolls [13]. We performed the experiments inside the newest
official release of the game. We also ensured and measured a stable weather-controlled surrounding environ-
ment of a mean temperature, mean relative humidity, mean air pressure, of 30.00 °C, 73.62%, and 1008.47
mbar respectively. See Figure 1. The executioner (me) would skip meds and conduct pulls on a Samsung
device until meeting at least one of the following termination conditions: (A) - RBIMH occurs, (B) - one
other verifiable proper miracles occurred, and (C) - the experiment reaches 6000 rolls. The executioner would
alternate between the two pick-up banners, that is, upon obtaining a targeted rate-up character, he would
immediately switch to the other one. We started from the Makoto swimsuit banner.
To further illustrate the universality of our RBIMH standard, we also followed and performed similar proce-
dures against all other games that were reviewed in Section 2.
Table 1: Complete experimental statistics from the start to the termination point.
Pull index 1–10 11–20 21–30 31–40 41–50 51–60 61–70 71–80 81–90 91–100
Average temperature (◦C) 30.0 30.0 30.0 30.0 30.0 30.0 30.0 30.0 30.0 30.0
Average relative humidity (%) 73.6 73.6 73.6 73.6 73.6 73.6 73.6 73.6 73.6 73.6
Average air pressure (mbar) 1008 1008 1008 1008 1008 1008 1008 1008 1008 1008
Average time spent per pull (s) 1.58 1.32 2.20 1.50 1.27 2.12 1.92 1.30 1.90 2.38
Average Pyroxene spent per pull 120 120 120 120 120 120 120 0 120 120
Cumulative pick-up characters 0 0 0 0 0 0 0 0 0 0
Cumulative proper miracles 0 0 0 0 0 0 0 0 0 0
Cumulative RBIMH events 0 0 0 0 0 0 0 0 0 0
Pull index 101–110 111–120 121–130 131–140 141–150 151–160 161–170 171–180 181–190 191–196
Average temperature (◦C) 30.0 30.0 30.0 30.0 30.0 30.0 30.0 30.0 30.0 30.0
Average relative humidity (%) 73.6 73.6 73.6 73.6 73.6 73.6 73.6 73.6 73.6 73.6
Average air pressure (mbar) 1008 1008 1008 1008 1008 1008 1008 1008 1008 1008
Average time spent per pull (s) 2.68 1.49 2.56 1.49 1.71 1.81 2.24 1.63 1.94 67.0
Average Pyroxene spent per pull 120 120 120 0 120 0 120 0 120 120
Cumulative pick-up characters 0 0 0 0 0 0 0 0 0 N/A
Cumulative proper miracles 0 0 0 0 0 0 0 0 0 2
Cumulative RBIMH events 0 0 0 0 0 0 0 0 0 1
See Table 1. In the course of our experiments, the first 50/50 soft pity was lost and no rate-up characters
were obtained after 190 pulls. At the 196th pull, our basement door was broken from the outside, displaying
clear signs of RBIMH. Specifically, it appeared that Rabu advanced directly toward the executioner and
kissed his right foot. Oh my God. She is violently sucking my toes [4]. These events, by any reasonable
standard, constitute proper miracles. Our experiments were therefore terminated under both termination
condition of (A) and (B). Not only was the presence of RBIMH confirmed within a system; a still greater
proper miracle was verifiably experienced under the same gacha regime.
The occurrence of RBIMH together with the newly discovered proper miracle under the newer gacha system
is necessarily sufficient to demonstrate its superiority. We were able to observe RBIMH within 200 pulls
under the newly implemented regime, whereas no such instance of proper miracle nor RBIMH was ever been
recorded under the older regime [14, 15], despite having operated for years [14].
Further experiments with different games to examine the standard’s universality as described in Section 3
did not yield any exception, error, nor edge case to our RBIMH standard.
In this work, RBIMH has been successfully demonstrated, both theoretically and experimentally, to be a
reliable standard to evaluate a game’s gacha regime. We expect game communities to migrate their statistical
standards into a RBIMH-based one. Consequently, with our analysis and the concrete proof, we hope for a
peaceful resolution to the recent discourse among Blue Archive players.
TL;DR: The new system is objectively better for players, for the game itself, and for Nexon.
pasta by @lybapcorn
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