Commander Game on Glow West Driel [Full-Length; No Commentary]
Overlordian XIV
0:00 / 0:00
Commander Game on Glow West Driel [Full-Length; No Commentary]
29 просмотров · 2 нед. назад
Overlordian XIV
2 подписчика
29 просмотров · 2 нед. назад
Full-length Commander gameplay with no commentary. April 2, 2026
I was losing essentially the first 1 hour of the game where the enemy took and re-took Bridgeway. The points layout of Driel in this match favored the British due to Brick Factory being on the other side of the river.
We were losing majority of the game due to not having defensive control on the relevant grids/sectors + lack of call-outs on enemy spawning direction; Lost Bridgeway twice due to the enemy's east flank and a sneaky halftrack spawn underneath the bridge.
The game didn't climax until the 1 hour 10 minute mark when I built the E6 redzone garry. From there on, momentum was on our side.
One thing about this game I love is that, "A good commander cannot win a game singlehandedly; but a bad commander can lose a game even if the team is good."