Mad Sea Walkthrough
Acesz Gaming
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Mad Sea Walkthrough
9 просмотров · 2 мес. назад
Acesz Gaming
11 подписчиков
9 просмотров · 2 мес. назад
Mad Sea (Madsea) ship deconstruction in Ship Graveyard Simulator 2 — the first real vessel after the tutorial, a small/cheap starter ship ($10) with over 1,200 destructible parts and three contracts (Junash, Para/Har, and Roberiko).
It’s a compact chunk of a ship that serves as the proper introduction to systematic teardown: stripping interiors (bathrooms with plastic walls/floors/ceiling and the toilet, wooden doors/frames/furniture, oil barrels, air tanks, a TV under a table, cargo rooms that need roof removal so the crane can lift heavier pieces), cutting connectors, using the hammer/grinder/torch, calling the crane for big hull sections or equipment, loading materials into the truck, and eventually finishing the remaining structure so you can scrap what’s left.
Contracts require specific hauls such as:
Plastic (mainly from the blue bathroom areas) + toilet
Iron, wood, and oil
Low-alloy steel (red floors, hull sections, frames, etc.), aluminium, three air tanks, and a TV
You collect into your inventory/crate, dump onto the truck, then turn the contracts in at the computer back at base. After contracts are done you can keep stripping for pure scrap value and materials before finally scrapping the ship.
Your run (restart / learning edition) included classic early-game mistakes that a lot of people hit when starting over:
One contract set didn’t get turned in properly, so you had to redo the relevant collection and submission off-camera to finish them cleanly. Then, when you finally turned everything in and went to scrap the ship, you forgot to unload/sell the resources still sitting on the truck — another easy miss when you’re focused on finishing the vessel and moving on. Pure learning-curve stuff from restarting: the muscle memory of “check the truck before you scrap / leave” and “confirm the contracts on the computer before you assume you’re done” hadn’t fully stuck yet.
Overall it’s the perfect first proper job for learning the loop — small enough to finish without getting overwhelmed, big enough to practice tools, crane use, material sorting, truck management, and the contract-to-scrap workflow. The mistakes just made the restart a cleaner foundation for the bigger ships that come next.
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#ShipGraveyardSimulator2 #MadSea #ShipTeardown