MadMapper 6.1: Using Scenes & Cues in the Timeline (Quick Breakdown)
ProjectileObjects
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MadMapper 6.1: Using Scenes & Cues in the Timeline (Quick Breakdown)
2 457 просмотров · 4 месяца назад
ProjectileObjects
1,29 тыс. подписчиков
2 457 просмотров · 4 месяца назад
Quick breakdown of MadMapper Scenes, Cues, and Timelines — plus how the Conductor ties it all together. Not a full Conductor deep dive, but enough to make the whole workflow make sense.
Have questions? Drop them below — I'll answer them in a future video!
⏱ TIMESTAMPS
0:00 – Intro & why I made this
0:53 – What is the Conductor? (Think: master timeline)
1:01 – Real project walkthrough example
1:27 – Creating Scenes & Cues + the Animate button
2:31 – Using the Timeline Player Track in the Conductor
3:16 – Scenes vs. Cues — what's the difference?
3:45 – Cues demo (line pattern example)
4:22 – When to use Cues instead of Scenes
4:43 – Laying Cues out on the Conductor timeline
5:29 – Flags & Markers (pause logic + loop logic)
6:19 – Seeing your flags back in the Conductor
6:37 – Workflow recap & how it all fits together
7:13 – Outro
🔗 LINKS & RESOURCES
🌐 My Website (MadMapper & VDMX Certified Trainer):
https://www.projectobjects.com
📸 Instagram:
/ projectileobjects
📺 YouTube Channel:
/ projectileobjects
📖 MadMapper Docs & Tutorials:
https://madmapper.com/tutorials/
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Got questions about MadMapper, VDMX, or live visuals in general? Drop them in the comments — I read everything and I'm happy to help. More quick tutorials like this are on the way!
#MadMapper #ProjectionMapping #VJing #LiveVisuals #VDMX #MadMapperTutorial #Conductor #Cues #Scenes #Timeline #VisualArt #LivePerformance