Poison Moth Lair, Verticality, & Spatial Awareness - Dungeon Design in Zelda (OOS)
CaptBurgerson
0:00 / 0:00
Poison Moth Lair, Verticality, & Spatial Awareness - Dungeon Design in Zelda (OOS)
9 778 просмотров · 1 год назад
CaptBurgerson
28,3 тыс. подписчиков
9 778 просмотров · 1 год назад
This time we're looking at Oracle of Season’s third dungeon: Poison Moth’s Lair, a well designed dungeon with a terrible piece of music.
-Intro Music/Tarm Ruins Cover by @wolflinksshadow
-Dungeon Maps courtesy of VGMaps.com
~~
As an alternative to Super Chats, you can support the channel directly with contributions and tips at:
https://streamlabs.com/captburgerson/tip
--------------------------
Or sign up as a YouTube channel member or on Patreon to gain early access to all new videos at:
/ @captburgerson
or
/ captburgerson
--------------------------
Feel free to hop in to the Burger discord and chat with cool peeps:
/ discord
--------------------------
Burger Merch exists! Check it out ONLY at:
https://captburgerson.threadless.com
--------------------------
Other Socials:
Instagram: / captburgerson
Threads: https://www.threads.net/@captburgerson
Bluesky: https://bsky.app/profile/captburgerso...
The platform formerly known as twitter: https://x.com/CaptBurgerson
--------------------------
TIME STAMPS:
0:00 - Before the Dungeon
0:49 - Dungeon Themes and Navigation
11:36 - The Dungeon Boss
15:15 - Conclusion
#OracleOfSeasons #zelda #legendofzelda