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Poison Moth Lair, Verticality, & Spatial Awareness - Dungeon Design in Zelda (OOS)

CaptBurgerson

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Poison Moth Lair, Verticality, & Spatial Awareness - Dungeon Design in Zelda (OOS)

9 778 просмотров · 1 год назад
CaptBurgerson
28,3 тыс. подписчиков
9 778 просмотров · 1 год назад
This time we're looking at Oracle of Season’s third dungeon: Poison Moth’s Lair, a well designed dungeon with a terrible piece of music. -Intro Music/Tarm Ruins Cover by ​⁠‪@wolflinksshadow‬ -Dungeon Maps courtesy of VGMaps.com ~~ As an alternative to Super Chats, you can support the channel directly with contributions and tips at: https://streamlabs.com/captburgerson/tip -------------------------- Or sign up as a YouTube channel member or on Patreon to gain early access to all new videos at:    / @captburgerson   or   / captburgerson   -------------------------- Feel free to hop in to the Burger discord and chat with cool peeps:   / discord   -------------------------- Burger Merch exists! Check it out ONLY at: https://captburgerson.threadless.com -------------------------- Other Socials: Instagram:   / captburgerson   Threads: https://www.threads.net/@captburgerson Bluesky: https://bsky.app/profile/captburgerso... The platform formerly known as twitter: https://x.com/CaptBurgerson -------------------------- TIME STAMPS: 0:00 - Before the Dungeon 0:49 - Dungeon Themes and Navigation 11:36 - The Dungeon Boss 15:15 - Conclusion #OracleOfSeasons #zelda #legendofzelda