Joint Snapping System – Assemblies and New Features!
Joshua Schafer
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Joint Snapping System – Assemblies and New Features!
1 344 просмотра · 13 дн. назад
Joshua Schafer
304 подписчика
1 344 просмотра · 13 дн. назад
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Joint Snapping System v1.40.0 is here!
This is one of the biggest updates yet, focused on turning Joint Snapping System into a much more powerful kitbashing and procedural assembly workflow for Blender.
In this video, I go through the major new features including:
Packs for organizing Prefabs, Lists, and Assemblies
Pack Import / Export
Assembly saving and loading
Process Assembly
Assembly-aware Populate
Assembly-aware Randomize Selected
Assembly Branches / subassemblies
Automatic structural inference between different Assemblies
Tagged Joints for explicit compatibility control
Expanded Source Scope options
Improved Original Source behavior
Cascade Depth and Rebuild Children
Symmetrical Populate and Randomize
X / Y / Z symmetry with Positive / Negative source-side control
Improved Assembly shading and procedural provenance
The goal of v1.40.0 is to make it much faster to build, remix, and iterate on modular objects while still keeping the workflow artist-controlled.
Joint Snapping System remains focused on modeling and rapid kitbashing — build the structure quickly, then take the result wherever you want for booleans, sculpting, ZBrush, retopology, texturing, or final production.
Compatible with Blender 3.3 through 5.2 LTS.
Thanks for watching, and thank you to everyone who has supported the add-on!
#Blender #BlenderAddon #3DModeling #Kitbash #ProceduralModeling #GameDev #3DArt