Hand Tracking Triggers in Unity VR — Code vs. Visual Scripting
Jacques' 3D Real-Time Explorations
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Hand Tracking Triggers in Unity VR — Code vs. Visual Scripting
116 просмотров · 3 мес. назад
Jacques' 3D Real-Time Explorations
119 подписчиков
116 просмотров · 3 мес. назад
Learn how to trigger events (like showing a menu) when a player's hand or controller touches or approaches an object in VR
Built using 2 technics:
Classic C# script
Visual Scripting. Great for those without experience in coding.
The script used in the video:
// ----------------------------------------------------------------------------------------
using UnityEngine;
public class ProximityMenuTrigger : MonoBehaviour
{
public GameObject targetToShow;
void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Hand"))
targetToShow.SetActive(true);
}
void OnTriggerExit(Collider other)
{
if (other.CompareTag("Hand"))
targetToShow.SetActive(false);
}
}
// ----------------------------------------------------------------------------------------
Created by Jacques Fréty (NYP/SDM Singapore) - July 2026