Yinping goes clubbing with Xu Zhu | DW5XL Shi Ting
Dillion
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Yinping goes clubbing with Xu Zhu | DW5XL Shi Ting
17 просмотров · 5 дней назад
Dillion
36 подписчиков
17 просмотров · 5 дней назад
More club fun with Yinping. A really good run overall where I don't get hit for about 6 minutes, including an effective use of the painfully slow C6 which is extremely rare (and an extremely bad idea typically) but it might very rarely be better than the alternatives if you are locked into an S-string without a musou in high melee confusion. I had a number of strong uses of the S-string and charge attacks, though there are plenty of cases where I deserved to get punished (like Jia Kui incomprehensively watching the C5 slowly approach him). When it comes to Jump Charge spam you can take liberties with the sword-using generics given the small range of their attack. A general point that comes to mind watching it back, you should take fewer risks against troops that are high morale especially when you are so easily punished.
Apparently I'm using speed scroll here, as I've already said I would really like to have speed on the weapon to get 40 speed, 20 does help a little in maneuvering when using the Jump Charge but probably not as much as Herbal Remedy, Wind Scroll or even Ginseng. One other thing I forgot to mention is that this weapon is EX, which is a handy thing to have as the normal S-string finisher is far less safe than the EX-finisher. So if I was rerolling I would definitely want that with speed too. Maybe 40 speed would make a difference and open up more interesting offence opportunities. I had been experimenting with Dragon Arms as with lighter builds but I think the heavy weapon is just too slow to make good use of it, if you use a charge you either remove or stun everyone, fill or die.
Cao Ren just gets defeated off screen here, wiping this stage seems impossible.
Final thought on the very undervalued Jump-Square attack, given that it ignores weight like the JC and (for most characters) knocks enemies over, it is an extremely useful way of clearing space for slower weapon users.
3rd weapon Mus/Att/Chg/Fill/Hrs Heavy
TA + GS
TWOM
WOM
SS