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R-Type Tactics I - Stage 53 (No Commentary)

Catman_Iron

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R-Type Tactics I - Stage 53 (No Commentary)

53 просмотра · 2 недели назад
Catman_Iron
85 подписчиков
53 просмотра · 2 недели назад
This mission... it's a rough one. Not for the battle station parked between us and the Inner Solar System, it doesn't seem like it's fully armed or operational. But the little picket satellite turrets are just the worst! Your only option is to pick off the escort fighters before charging in and breaking multiple of them to make a hole. Casualties are going to be high. Speaking of pilots, this mission fills out the rest of our roster: 5 Captains, 15 Pilots, and 10 Forces. Now, before I changed their names, you may have noticed they already had strange names, like Eyou or Tisn. Well, once you have all your pilots you can read them all together: "Once you fell asleep and when you next woke up you were a Bydo. All you want is now to go back home to your beloved planet Earth. You can think of nothing else." Space Corps Files: Bh-Gns3 "CQB Gains Mk3" The Last Word In Melee Combat Throw out the Gaupers, toss a Patroclus in the dumpster, this right here is where it's at. At the cost of the top-shelf Positron Cannon, the Gains Mk 3 can cut just about anything in half in a single slash of its "Excalibur" beam saber. And because it's not a Ram attack, it can't be intercepted by vulcan fire, only countered (poorly). And it has the greatest advantage of all: 3 hex movement! Not the crummy 2 hexes of just about everything else. Get one of these and get cleaving.