Unreal Engine - Last of Us Inspired Level Design Blockout - Environmental Storytelling
Félix-Antoine Gosselin
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Unreal Engine - Last of Us Inspired Level Design Blockout - Environmental Storytelling
10 391 просмотр · 2 г. назад
Félix-Antoine Gosselin
1,15 тыс. подписчиков
10 391 просмотр · 2 г. назад
Created for an assignment during my Narrative Design class, I had the objective of telling the story of a short level by only using the environment. I wanted to implement some gameplay, for which I used IWALS by Jakub W. It's a short one, but I'm really proud of what I was able to achieve in the three weeks that I had. Let me know what you think !