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KH2FM - Vengeful Roxas 3 VS Celestial Saix 2.8

Xaddgx Absol Brasse (Mod Creator)

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KH2FM - Vengeful Roxas 3 VS Celestial Saix 2.8

1 900 просмотров · 10 лет назад
Xaddgx Absol Brasse (Mod Creator)
17,1 тыс. подписчиков
1 900 просмотров · 10 лет назад
Requested by Ataki Yuuto As of 11/19/15, I am not taking new requests at this time. I will still finish the ones already requested beforehand. The music used was Sonic the Hedgehog (2006) - Egg-Cerberus and Egg-Genesis Roxas had 9E health in hex remaining, which equates to 158 HP. Reproduce Intense Vengeful Roxas 3 --Animations-- 00A's animation = 01A's animation 00A's effect = 50A's effect 01A = 50A 01A's effect = 50A's effect 04A = 50A 05A = FAKE 11A = 01A 12A = 01A 13A = 01A 14A = 01A 31A's effect = 59A's effect 33A's effect = 59A's effect 51A's animation = 11A's animation 51A's effect = 59A's animation (This actually isn't a typo...) 52A's effect = 51A's animation (This actually isn't a typo...) 54A = 57A 55A = FAKE 55B = 55A 56A's effect = 53A's effect 70A = FAKE 90A's animation = 11A's animation 90A's effect = 51A's effect --Artificial intelligence-- 00 = FAKE Changes from versions 2.8 to 3: Now immediately cancels out of 51A ("take that!") and spawns the light pillars from it to fly around instantaneously. No longer has any landing lag. Dashes have been changed into a random choice of speed-walking or instant teleports. Immediately cancels the keyblade duel with a removed camera (90A and listed AI mod) Reproduce Intense Celestial Saix 2.8 --Saix animations-- 00A = 58D(B_EX) 01A's animation = 02A(B_EX)'s animation 01A's effect = 58C(B_EX)'s effect 02A(B_EX) = 58B(B_EX) 04A = 58D(B_EX) 04A(B_EX) = 58D(B_EX) 05A = 58B(B_EX) 05B(B_EX) = 58B(B_EX) 10A(B_EX)'s animation = 58C(B_EX)'s animation 10A(B_EX)'s effect = 58A(B_EX)'s effect 50A = 58C(B_EX) 51A = 58C(B_EX) 56A(B_EX)'s effect = 58C(B_EX)'s effect 56B(B_EX) = 10A 58A(B_EX) = FAKE 58B(B_EX) = 80A 58C(B_EX) = 58E(B_EX) 58E(B_EX) = FAKE 58E(B_EX)'s animation = 58C(B_EX)'s animation 58E(B_EX)'s effect = 58D(B_EX)'s effect 70A = FAKE 80A = FAKE 80A's animation = 56B(B_EX)'s animation 80A's effect = 58C(B_EX)'s effect 81A = 58B(B_EX) --Claymore animations-- 00A = 55A 55A's effect = 57A's effect 56A's effect = 57A's effect Changes from versions 2 to 2.8: Better claymore modifications added Imported much of the improved moveset from the normal Celestial Saix 2