Killing Floor 2 – Blood Thirst Weekly (Desolation)
IhateClots
0:00 / 0:00
Killing Floor 2 – Blood Thirst Weekly (Desolation)
36 просмотров · 6 мес. назад
IhateClots
485 подписчиков
36 просмотров · 6 мес. назад
Map: Desolation
Difficulty: Hard
Waves: 7 (Medium Game)
• Perk: Firebug lvl 25
• Skills: Bring the Heat, Barbecue, Zed Shrapnel, Heat Wave, ZED TIME - Pyromaniac
• Loadout: +2 Dragonsbreath (Wave 2+), Thermite Bore (Wave 4+)
Blood Thirst Weekly:
• Outbreak Completion Reward: Bloodthirst Backpack, 500k Vault Vosh
• Health drain: A health drain debuff constantly harms all players during the waves, unless there are less than 5 ZEDs alive. Killing enemies or making assists regenerates a portion of the player’s health. Other healing methods are deactivated. Killing Scrakes and Fleshpounds grants "Hellish Rage" PowerUp (without the health cost upon activation).
• Players constantly lose health: 6 hp every 2 seconds. Delay to apply damage - 10s after wave begin. Damage type to take is "falling". Perk's damage resistance mitigates portion of this damage. Damage goes to actual health and is not stopped by armor.
• Health does not drop during trader time. Players are completely healed at the start of trader time. Health does not drop during the boss wave.
• ZEDs spawn much faster: spawn rate multiplier = x6.
##### Chapters #####
0:00 - Wave 1
2:37 - Wave 2
5:29 - Wave 3
8:32 - Wave 4
12:14 - Wave 5
17:20 - Wave 6
20:59 - Wave 7
25:04 - Boss Wave - Hans Volter