Перейти к содержимому

Texmaster Normal Mode (Standard/World Rule) - Grade GM + Roll Completed, 13:06.55

Sapphirekiller Misc

0:00 / 0:00

Texmaster Normal Mode (Standard/World Rule) - Grade GM + Roll Completed, 13:06.55

17 просмотров · 1 дн. назад
Sapphirekiller Misc
9 подписчиков
17 просмотров · 1 дн. назад
One of the fanmade games of Tetris The Grand Master with a helpful lock delay timer and Counter Strike Themed. The kicks and the spins of Anti Clockwise for World Rule is broken in the archive link (v5), I had to rely on a community for the patch so I could begin playing for real. Unlike TGM 1- 3, the game allows you to choose either World Rule or Classic Rule (Standard or TGM) for any mode except Doubles which is only for Classic Rule somehow. There's a lock delay timer which assists me stack better and the detailed stats are togglable for the list of the time elapsed per section while I stack for filling up Progress Based Leveling System. (Arika should've renamed Level as Progress Points tbh) Oddly enough, Normal mode still allows you to play in the credits roll by not being able to achieve GM requirements and there's no REGRET (being late in a section) in Shirase at all, even though counterstop triggers exist. For the first time, I've managed to get a Grand Master grade and complete the credits roll in Normal mode with World Rule. Almost failed for GM in the beginning. Still it's difficult to deal with no hold and 1 piece preview while stacking cleaner and faster and despite using SRS and move reset. I'm getting too old for ARS, step reset and shits....